Siheyuan
Santa Clara University Capstone Project


Role: Virtual Reality Development, 3D Modeling & Animation, Education
Programs used: Autodesk Maya, Substance Painter, Unity Game Engine





Calligraphy2.0
New York University Interactive Telecommunications Program (ITP) Thesis


Role: Creative Technology, Interactive Design, Virtual Reality Development, 3D Modeling & Animation, Education
Programs used: Autodesk Maya, Fusion 360, 3D Printing, Unity Game Engine


Player #1 Demo drawing the character “玩“
Player #2 Demo drawing the character “玩“
Exhibition Floor Plan
Brush Controller physical components
3D print preview



Virtual “Tulo” Environment, view of demo inside the headset
Full brush view vs player view of character stroke order reference, brush, and drawn character